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Legend of Zelda: Link's Awakening DX (Gameboy/Gameboy Color) Review by warp_knight

warp_knight's review of Legend of Zelda: Link's Awakening DX (Gameboy/Gameboy Color)

Legend of Zelda: Link's Awakening DX Gameboy/Gameboy Color Screenshot 1
Play Control: 5
It's easy enough to move in any direction, despite the fact you use a pad instead of a control stick.

Graphics: 4
For a gameboy game, this was pretty good in the graphics department. It doesn't have the stunning looks of Twilight Princess, but I still love this game.

Animation: 4
A good swing of the sword and my enemies are toast. Jumping over cliffs and walking through the

Music: 5
The first time I heard the song that woke the wind Fish, it was like a symphony playing just for me, sounding out my victory over the evil of the land.

Sound FX: 5
When those enemies blow up, I really get the feeling of holding that sword in my hands.

Plot: 5
Link suddenly brought to a strange land outside of hyrule? And he needs the help of the wind Fish, who must be awakened by the eight instruments to return to Hyrule. Zelda is nowhere to be found, but instead we have a girl named Marin with a remarkable resemblance to her. It's a change of pace from the old save the princess theme, but I guess that's what I like about it.

Difficulity: 4
I love how the Zelda games aren't just hack and slash with your sword. They make you think and solve problems out too.

Replay Value: 2
It's a pretty straight forward game. Not much to do after the game is done, unless you really like to play Zelda games like me.

Over All: 4.5
I am a huge Zelda fan, I loved every game I've played. I can't wait to get my hands on Phantom Hourglass. This was the first one I ever played, and I haven't been able to stop playing Zelda games since then.


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