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Xtreme Classix - James Bond

James Bond

007 Everything or Nothing Gameboy Advance Screenshot 1
007 Everything or Nothing (Gameboy Advance)
The recent theft of Oxford University's highly classified prototype nano-robot project -- and disappearance of its overseer, Dr. Katya Nadanova -- has caused chaos in the global intelligence community. This nanobot project was a humanitarian effort intended to facilitate the remote inspection and repair of hazardous nuclear containment facilities. However, in the wrong hands, this technology could be used for entirely more sinister purposes.

This is where you come in, Bond. We've already identified the rogue political faction responsible for the theft and tracked them to a secret facility in Egypt's Sahara Desert. Your mission, 007, is to destroy both the hardware and the facility. The fate of the world may very well rest once again on your success.
--From the Gameboy Advance 007 Everything or Nothing instruction manual.

Bond is back, and like you've never seen him before. "007: Everything or Nothing" abandons the FPS design of its processors for an isometric, third person action game (perfect for the GBA capabilities). Almost Metal Gear-esque in its approach, "007: Everything or Nothing" values stealth over bravado (apparently 007 has been maturing). Don't worry, you'll still get the chance to blow plenty of things up, but in "007: Everything or Nothing", Bond is rewarded for completing objective, and killing on the sly.

While not based on any particular movie, "007: Everything or Nothing" does a great job of making the player feel as though they were dropped into a Bond film. The character animations are incredibly smooth, and the backgrounds are rich in detail. The music in "007: Everything or Nothing" feels as if it is taken straight from the silver screen, and does a great job of building the Bond atmosphere. The sound effects are stellar, the shooting and explosions simply sound awsesome. The sound effects are especially effective when playing "007: Everything or Nothing" on Console Classix and utilizing larger computer speakers (the GBA speakers don't do the sounds justice).

"007: Everything or Nothing" isn't particularly difficult, nor does it require a large amount of time to beat, but that doesn't stop the game from feeling far-reaching and being a blast to play. The only aspect of "007: Everything or Nothing" I found problematic (other than the obtuse title) was its controls. Navigating a third person isometric game with a directional pad can be frustrating, but this is somewhat mitigated by the tight, responsive controls. Any fan of the 007 films will be highly entertained by this entry in the 007 series.


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007 Nightfire Gameboy Advance Screenshot 1
007 Nightfire (Gameboy Advance)
The world is once again in need of your talents, 007.

As you know, Phoenix International Corporation, run by the international green industrialist Rafael Drake, has been entrusted with dismantling warheads through the world. These efforts have been billed as being philanthropic in nature, but we realize he has more sinister motives. Intelligence implicates Drake in organizing the theft of a secret component of the missile guidance hardware intended for the U.S. Space Weapons Platform. Unfortunately, Drake has been very careful to keep his plans well hidden.

This is where you come in, 007. With some help from Q, and a number of key agents in the field, you must stop Drake in his plans for total world domination.
--From the Gameboy Advance 007 Nightfire instruction manual.

Do you enjoy martinis, fast cars, and have commitment issues? Does dressing up in a tuxedo make you want to blow things up? If this sounds like you, then you've probably already played "007: Nightfire", but on the off chance you haven't, get ready for a satisfying, if not slightly underwhelming, entry that returns to the FPS style that made the series a hit with gamers everywhere.

Fans of the Bond series will appreciate the fact that the story weaved in "007: Nightfire" is original, while staying true to the Bond universe. Many of the characters will be familiar to Bond fans, there is no shortage of beautiful women for Bond to interact with, and the stage locations are varied and exotic. That's the good news.

Unfortunately, the Game Boy Advance is not the best platform for an FPS game. The graphics are less clear than Wolfenstein 3-D with the graphic settings turned all the way down. The blurriness presents a problem when trying to differentiate between allies and enemies. To the game's credit, I was playing "007: Nightfire" on an enlarged window on my computer monitor (one of the perks of playing on Console Classix), when I minimized the window, the game did not seem as blurry or choppy (it was never meant to be played on such a large screen). The controls can also be frustrating as well, requiring the player to use button combinations to do things such as duck. That's the bad news.

"007: Nightfire's" underwhelming graphics, and frustrating controls should not deter players from giving this game a try. The original score is impressive, and the sound effects are awesome (enemies frequently yell orders at Bond). I was also really impressed with the enemy AI, which adds to the difficulty and results in a challenging game. While I am not a huge James Bond fan, I am a huge fan of first-person shooters, and as such had a lot of fun playing "007: Nightfire", despite its drawbacks.


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007: The World Is Not Enough Gameboy Color Screenshot 1
007: The World Is Not Enough (Gameboy Color)
An agent delivering a report from the Russian Atomic Energy Department was murdered just before making his delivery. You play as James Bond and other characters to find out who the murderer is and return some stolen money to the King. Based on the storyline of the movie, 007 THE WORLD IS NOT ENOUGH, the game spans 14 levels, each with several tasks you have to complete. This adventure offers three different difficulty levels.

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James Bond 007 Coleco Screenshot 1
James Bond 007 (Coleco)
YOUR ITINERARY MR. BOND

In this game, you are Bond. James Bond, 007, the world's most famous secret agent. Renowned for your cool and confidence (not to mention your biting wit), you've been selected by the British Secret Service for four clandestine, utterly critical, and nearly impossible missions.

These will be accomplished at the controls of a specially designed multi-purpose craft that boasts extraordinary capabilities. It has the properties of a car, a plane, and a submarine. And it's equipped with the latest weaponry. We think you'll find it more than adequate.

In brief, Mr. Bond, this is what lies ahead. First stop, Las Vegas in Diamonds Are Forever. No casinos, here. Rather, you've got to cross the desert in the dead of night. A very romantic place, indeed, when you're not being shot at.

We know you like a change of scenery, Bond, so the next stop is Sardinia in The Spy Who Loved Me. Stromberg's underwater laboratory is your destination in this one. We're confident you ' 11 know just what to do when you reach it.

In Moonraker, you'll recognize your old nemesis Hugo Drax and his poison satellites. From your position on the lake, you must stop the satellites from ever reaching Earth.

We thought we'd top off the assignment with For Your Eyes Only. This one will take you below sea level to a sunken World War 11 fishing trawler. Could be the most hazardous mission of all. We're only thinking of you Bond. We know your fondness for the Greek islands.

Oh, about the details, read on. We want you to be prepared for the assault... frogmen, missiles, mines and the like. Not to worry. Good luck, Bond. And Bon Voyage!
--From the Coleco James Bond 007 instruction manual.



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James Bond Jr. Super Nintendo Screenshot 1
James Bond Jr. (Super Nintendo)


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