Gruntilda is back and it's up to Banjo and Kazooie to stop her master plan. Take control of Banjo and follow him back through the pages of history, encountering puzzles, battles, and faces old and new in an all-new adventure marking Banjo-Kazooie's handheld debut. Features: The hilarious world of Banjo-Kazooie in the palm of your hand for the first time! Explore the dynamic environments of the Isle of Hags, six worlds packed with over 60 trials and contests. Use Banjo's repertoire of over 20 moves to defeat dozens of different enemies. Seek help from characters like Mumbo the witch doctor with his power to transform Banjo into a mouse, a tank, and other creatures.
--From the GBA Banjo-Kazooie Grunty's Revenge instruction manual.
"Banjo-Kazooie Grunty's Revenge" is a quirky over-head platform game from the Banjo-Kazooie series. "Banjo-Kazooie Grunty's Revenge" departs from its predecessors in terms of view, the Gameboy Advance title elected to choose an over-head view (which is perfectly suited for this system) as opposed to the behind the back 3-D view. "Banjo-Kazooie Grunty's Revenge" features some of the best graphics and colors available on the Gameboy Advance system. In "Banjo-Kazooie Grunty's Revenge", players will spend most of their time collecting items, interacting with colorful characters, and fighting old enemies. "Banjo-Kazooie Grunty's Revenge" is quite silly, and seems geared towards a younger audience, however the beautiful environments, tight gameplay, and enjoyable world exploration make this a title that appeals to the kid in all of us.
The plot of "Banjo-Kazooie Grunty's Revenge" is very difficult to follow for someone that has no experience with the first games. Banjo' arch-enemy Gruntilda has transferred her spirit into a mechanized body, kidnapped Kazooie, and travels back in time. Banjo is also sent back in time to rescue his friend, and defeat Gruntilda once and for all. The story is made more confusing because the subject of time travel is rarely addressed by the characters.
The object of the game is to basically find all the collectibles that are hidden throughout the world, and turn them in to the appropriate character so that they may assist Banjo. The ultimate goal is to find Gruntilda, and rescue Kazzoie. There are five worlds that are accessible from the main hub, Spiral Mountain. To open the doors to the other worlds, Banjo needs to be on the lookout for Jiggies. When enough Jiggies are collected, Banjo will be able to access worlds that were previously off limits. Banjo also needs to collect music notes, used to acquire special abilities. The abilities that Banjo learns are necessary to access certain areas of the game, and it's important to begin collecting these as soon as possible. Jinjos are little creatures scattered throughout each world, there are five in a world, and when Banjo rescues all five he is awarded a Jiggie. There are also a plethora of other items that grant health, damage enemies, and enable Banjo to play a variety of mini-games. The mini-games are simple, but quite fun, and typically reward a Jiggie if beaten.
"Banjo-Kazooie Grunty's Revenge" is a fun, fast paced game, that plays and looks awesome on the Gameboy Advance. The difficulty isn't especially challenging, and the item collection can become a little bit repetitive, but the levels looks so good and are so fun to play that the game is able to hold the player's interest.
"Banjo-Kazooie Grunty's Revenge" features five distinct worlds that can be accessed from the Spiral mountain area. Banjo must collect 10 Jiggies to open the door to a new world, there are 60 Jiggies in total.
Bozzeye will teach you new moves in exchange for musical notes (sometimes he requires a large amount). The abilities that Bozzeye teaches Banjo are requisite for exploring the world and obtaining Jiggies. There are over a dozen moves to learn.
There are a number of items that Banjo can collect to assist him on his journey, such as hollow honey combs which can be taken to Honey B. in exchange for a life bar extension. There are a variety of eggs that, after Banjo learns the ability, can be used as ammo to shoot at enemeis (there are a number of different eggs such as fire eggs, that have special effects used to damage the enemies).
Mumbo the witch doctor can change Banjo's form, for a price.
There are ten mini-game challenges found throughout the game, most reward the player with a Jigglie.
"Banjo-Kazooie Grunty's Revenge" utilized a save feature to record progress.
|A Button||Jump / Use pad|
|R Button||Change egg list|