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Overview:
You are a young swordsman from Guardiana, which is invaded by the evil forces of Rune who are after the keys to a door left by the Ancients. After your kingdom's forces are decimated and both your mentor and your king killed, you take the remaining forces, the Shining Force, after the forces of Rune. With them, you pursue the mysteries left by the Ancients, seeking the means to save your world from peril.
Directions:
This is a turn-based strategy game. In it, there are two modes. Outside of battle, you talk to people and convince people to enlist in your Shining Force, or choose which members you want to use in the next fight, buy supplies, and equip them. During battle, each member and each enemy gets their own turn, in which they can select options according to where they are (e.g. you must be near a person to attack or even to heal them). Proper placement of your forces is essential to victory. If the hero dies, it's curtains for your party, but he can always cast his special "egress" spell to retreat from combat, and you can see a priest to revive characters, heal poison or curse, or even to promote them to more powerful classes once they reach level ten. Note that you do not have to heal HP or MP between battles, only death, poison and curse last after battle. |
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